![]() ![]() ![]() Keen Eye, Talk to Animals and Mystical all fell off by about 5%.Starting with the high-level data, here’s trait pick rates for Episode 3-Īs has been the case with previous surveys, trait preferences for the most part sorted themselves into a four-tiered system. Total sample size at the time of this writing: 733. (Possibly skewing the data in the opposite direction of the previous point.) We considered adding the survey to the end of Episode 3 to counteract this, but we wanted to devote that real estate towards pushing our players to join our community. The places players could access the survey bias the sample towards the more devoted fans.Therefore, data influenced by play-count (how many times players finished, what content they saw across all playthroughs) is possibly skewed low. The timing of the survey means there was a bias towards players filling it out in the first week following Episode 3’s launch, or immediately following the Episode’s completion.This creates a few caveats to our data-set: Players could access the survey through a news post on our Steam page, via server announcements on our Discord, and from Tweets following the release of Episode 3. Since nearly 60% of our surveyed players had completed Episode 3 at least twice at the time they were surveyed, these additional questions gave us a chance to see what content people were interacting with. Unlike other surveys, this time around, we also included questions about what choices players made across the sum total of all of their playthroughs. Like previous player choice surveys, most of these questions reference something we call “the canon run,” which refers to the playthrough that a given player considers to be “the one that counts.” For some players, this is their first playthrough, and for others, it’s something they settle on after many runs. Since player demographics can change over time, and to give us the tools to take more interesting cross-sections of our data, we began by resurveying people about several major choices in the first two episodes of the game. Welcome to scenic Scarlet Hollow Methodology and background ![]()
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